Trinity

Trinity

Trinity embodies redemption and health. Her extraordinary healing powers support allies. Where others destroy, she restores.

Vital Stats
Health 270370
Shield 270370
Armor 105105
Energy 175225
26%26% Armor DR 12 Mod Slots

Passive Ability

Allies in <AFFINITY_SHARE>Affinity Range gain % of Trinity's Max Energy as Health.

Abilities (4)

Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.

Blessing

Energy100

Restore the health and shields of allies within <AFFINITY_SHARE>Affinity Range while reducing the damage they take from enemies.

Stat Rank 1 / 2 / 3 / max
Restoration 40 / 50 / 75 / 80%
Damage Reduction 25 / 30 / 40 / 50%
DURATION 8 / 10 / 12 / 15 s
Augment Champion's Blessing

Blessing Augment: Gain Primary and Secondary Critical Chance for 30s for each percent you heal on allies up to %.

Stat Rank 1 / 2 / 3 / max
Duration 12 / 18 / 24 / 30 s
Cap

Energy Vampire

Energy50

Allies will gain energy over time when enemies are marked with Energy Vampire.

Stat Rank 1 / 2 / 3 / max
RANGE 100 m
DURATION 5 / 6 / 7 / 9 s
Radius 15 / 17 / 20 / 25 m
Energy / Pulse 10 / 15 / 20 / 25
Damage 25%
Augment Vampire Leech

Energy Vampire Augment: Excess Energy replenishes Shields by 225%.

Stat Rank 1 / 2 / 3 / max
Shield Pct 150 / 175 / 200 / 225%

Link

Energy75

Any damage taken while Link is active will be channeled to a nearby enemy.

Stat Rank 1 / 2 / 3 / max
Enemies Affected 1 / 2 / 2 / 3
Radius 12 / 14 / 17 / 20 m
DURATION 14 / 16 / 18 / 20 s
Damage Redirection 50 / 60 / 70 / 75%
Augment Abating Link

Link Augment: Reduces Armor Rating by 60% on enemies targeted by Link.

Stat Rank 1 / 2 / 3 / max
Armor Reduction 30 / 40 / 50 / 60%

Well of Life

Energy25

Create a well of life on an enemy who will absorb Status Effect damage intended for nearby allies. Allies gain additional Health when they attack the target. If allies die, enemies in the well of life die in their stead.

Stat Rank 1 / 2 / 3 / max
RANGE 100 m
LIFE STEAL 0.25 / 0.5 / 0.75 / 1%
DURATION 13 / 15 / 17 / 20 s
Radius 20 m
Health / Second 25 / 50 / 75 / 100
Immortality Cooldown 60
Immortality Duration 5 s
Max Targets 3
Augment Pool of Life

Well of Life Augment: On death, marked enemies will drop 4 Health Orbs with a 100% chance of dropping an Energy Orb.

Stat Rank 1 / 2 / 3 / max
Health Orbs 1 / 2 / 3 / 4
Energy Orb Chance 100%

Acquisition

Platinum Price
225
Sell-back Credits
10,000

Crafting

Foundry · Blueprint
Trinity
Build25,000 3d 50
Components · 4 Credits Build Time Rush Ingredients
Trinity Neuroptics
15,000 12h 25
150× Alloy Plate 1× Neural Sensors 150× Polymer Bundle 500× Rubedo
Trinity Chassis
15,000 12h 25
1× Morphics 1,000× Ferrite 300× Rubedo
Trinity Systems
15,000 12h 25
1× Control Module 1× Morphics 500× Salvage 220× Plastids
Orokin Cell
15,000 2
50,000× Alloy Plate 50,000× Nano Spores 25,000× Salvage

Polarity Slots

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