Octavia
Octavia turns bass, beat, and melody into a symphony of devastation. The music of her Mandachord gives her high survivability and supports allies. Her composition means the enemy’s destruction.
Passive Ability
Replenish — energy over 5s for Octavia and allies within 10m when abilities are activated.
Abilities (4)
Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.
Amp
100
Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 8 / 10 / 12 / 14 m |
| Duration | 30 s |
Resonator
50
Launches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction.
| Stat | Rank 1 / 2 / 3 / max |
| Duration | 8 / 12 / 16 / 20 s |
| Min Charm Radius | 3 / 4 / 5 / 6 m |
| Max Charm Radius | 8 / 10 / 12 / 15 m |
| Damage / Charm | 25 / 50 / 75 / 125 |
| Radius | 10 |
| FIRE RATE | 0.9 |
Augment
Conductor
Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 150% Speed.
| Stat | Rank 1 / 2 / 3 / max |
| Speed | 100 / 115 / 135 / 150% |
Metronome
75
Grants buffs to those who consistently perform actions in time to Octavia's music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 6 / 8 / 10 / 12 m |
| Duration | 8 / 12 / 16 / 20 s |
| Armor Increase | 10 / 15 / 20 / 35% |
| Buff Duration | 5 / 8 / 12 / 15 s |
| SPEED | 10 / 15 / 20 / 30% |
| MULTISHOT | 12 / 20 / 25 / 30% |
| MELEE DAMAGE | 20 / 25 / 25 / 30% |
Mallet
25
Rhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality.
| Stat | Rank 1 / 2 / 3 / max |
| Damage Multiplier | 1 / 1.5 / 2 / 2.5 x |
| Radius | 5 / 6 / 8 / 10 m |
| Duration | 8 / 12 / 16 / 20 s |
Augment
Partitioned Mallet
Mallet Augment: Create an additional Mallet with <LOWER_IS_BETTER>—% reduced range.
| Range | — |
Acquisition
Crafting
| Components · 4 | Credits | Build Time | Rush | Ingredients |
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1×
Mandachord
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