Nezha
The mercurial firemonger protects the innocent. Nezha’s multifaceted tactics give him high survivability as he inflicts damage and provides crowd control. His fire is the clarion of hope.
Passive Ability
Slide —% faster and go —% farther.
Abilities (4)
Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.
Blazing Chakram
25
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to instantly travel to the ring's location.
| Stat | Rank 1 / 2 / 3 / max |
| Duration | 10 / 11 / 13 / 15 s |
| Damage Vulnerability | 60 / 75 / 85 / 100% |
| Damage | 100 / 150 / 200 / 250 |
| Boosted Damage | 400 / 600 / 800 / 1000 |
| Health Orb Drop | 0.5 / 0.65 / 0.8 / 1 x |
| Energy Orb Drop | 0.2 / 0.25 / 0.3 / 0.35 x |
Augment
Reaping Chakram
Blazing Chakram Augment: Each enemy hit increases the ring's Damage by 2x and the chance for enemies to drop Health Orbs on death by +—x.
| Stat | Rank 1 / 2 / 3 / max |
| Mult | 1.25 / 1.5 / 1.75 / 2 x |
| Orb Mult | — |
Warding Halo
75
Create a protective ring of fire, that also stuns and damages enemies who get too close.
| Stat | Rank 1 / 2 / 3 / max |
| Damage / Second | 50 / 75 / 100 / 125 |
| Radius | 1.25 / 1.5 / 1.75 / 2 m |
| Damage Absorption | 500 / 650 / 800 / 1000 |
| Absorption Multiplier | 2.5 x |
| Engine value | 1.15 / 1.25 / 1.75 / 2.5 |
| Time Invulnerable | 3 s |
Augment
Ward Recovery
Warding Halo Augment: 50% of the casting cost returned based on how much protection is left.
| Stat | Rank 1 / 2 / 3 / max |
| Energy Pct | 35 / 40 / 45 / 50% |
Divine Spears
100
Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 10 / 13 / 16 / 19 m |
| DURATION | 6 / 8 / 10 / 12 s |
| Slam Damage | 150 / 300 / 450 / 600 |
| Impale Damage | 150 / 300 / 450 / 600 |
[PH] Divine Spears: Hurting impaled enemies will heal —% of the Damage dealt up to — Health.
| Percent | — |
| Cap | — |
Fire Walker
25
Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.
| Stat | Rank 1 / 2 / 3 / max |
| Effect Duration | 5 / 6 / 7.5 / 10 s |
| Damage / Second | 50 / 100 / 150 / 200 |
| Duration | 15 / 20 / 25 / 30 s |
| EXPLOSION RADIUS | 3 / 4 / 5 / 6 m |
| Explosion Damage | 500 / 750 / 1000 / 1250 |
| Engine value | 0.5 |
| Speed Increase | 15 / 15 / 20 / 25% |
Augment
Pyroclastic Flow
Fire Walker Augment: Accumulate 250% of the damage Fire Walker deals, unleashing it in a trail of fire that lasts 10s.
| Stat | Rank 1 / 2 / 3 / max |
| Damage Pct | 100 / 150 / 200 / 250% |
| Duration | 6 / 7 / 8 / 10 s |
Acquisition
Crafting
| Components · 4 | Credits | Build Time | Rush | Ingredients |
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