Mirage

Mirage

Mirage’s sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.

Vital Stats
Health 200300
Shield 200300
Armor 105105
Energy 175225
1.20× Sprint 26%26% Armor DR 12 Mod Slots

Passive Ability

Sliding lasts % longer and acrobatic maneuvers are % faster.

Abilities (3)

Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.

Sleight of Hand

Energy50

Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.

Stat Rank 1 / 2 / 3 / max
Strength 500 / 600 / 800 / 1000
Range 5 / 10 / 15 / 20
Engine value 0.5 / 0.65 / 0.8 / 1
Range 5 / 10 / 15 / 20
Engine value 0.5 / 0.65 / 0.8 / 1
Explosion Radius 5 / 6 / 8 m
Strength 500 / 600 / 800 / 1000
Range 5 / 10 / 15 / 20
Engine value 0.5 / 0.65 / 0.8 / 1
Augment Explosive Legerdemain

Sleight of Hand Augment: Ammo and Orbs pickups are turned into proximity mines that deal 1000 Damage with a 100% Status Chance.

Stat Rank 1 / 2 / 3 / max
Damage 500 / 600 / 800 / 1000
Proc Chance 50 / 65 / 80 / 100%

Hall of Mirrors

Energy25

Mirage creates an entourage of doppelgangers to confuse and distract the enemy.

Stat Rank 1 / 2 / 3 / max
DAMAGE 5 / 10 / 15 / 20%
Duration 10 / 15 / 20 / 25 s
Doppelgangers 1 / 2 / 3 / 4
Engine value 90 / 90 / 60 / 45
Augment Hall of Malevolence

Hall of Mirrors Augment: The damage of your doppelgangers is increased by 5% every time you kill an enemy.

Stat Rank 1 / 2 / 3 / max
Damage Increase 2 / 3 / 4 / 5%

Eclipse

Energy25

(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage.

Stat Rank 1 / 2 / 3 / max
Duration 10 / 15 / 20 / 25 s
Damage Reduction 25 / 40 / 60 / 75%
Damage Increase 50 / 100 / 150 / 200%
Augment Total Eclipse

Eclipse Augment: While active, allies within 15m benefit from Eclipse.

Stat Rank 1 / 2 / 3 / max
Range 8 / 10 / 12 / 15 m

Acquisition

Platinum Price
275
Sell-back Credits
10,000

Crafting

Foundry · Blueprint
Mirage
Build25,000 Blueprint35,000 3d 50
Components · 4 Credits Build Time Rush Ingredients
Mirage Neuroptics
15,000 12h 25
250× Alloy Plate 1× Neurodes 400× Polymer Bundle 1× Orokin Cell
Mirage Chassis
15,000 12h 25
1× Orokin Cell 2,500× Ferrite 450× Plastids 1× Gallium
Mirage Systems
15,000 12h 25
1× Control Module 250× Circuits 650× Polymer Bundle 1× Orokin Cell
Argon Crystal

Polarity Slots

Slot 0
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Slot 1
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Slot 2
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Slot 3
V
Slot 4
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Slot 5
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Slot 6
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Slot 7
D
Slot 8
Slot 9
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Slot 10
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Slot 11
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