Mirage
Mirage’s sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.
Passive Ability
Sliding lasts —% longer and acrobatic maneuvers are —% faster.
Abilities (3)
Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.
Sleight of Hand
50
Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.
| Stat | Rank 1 / 2 / 3 / max |
| Strength | 500 / 600 / 800 / 1000 |
| Range | 5 / 10 / 15 / 20 |
| Engine value | 0.5 / 0.65 / 0.8 / 1 |
| Range | 5 / 10 / 15 / 20 |
| Engine value | 0.5 / 0.65 / 0.8 / 1 |
| Explosion Radius | 5 / 6 / 8 m |
| Strength | 500 / 600 / 800 / 1000 |
| Range | 5 / 10 / 15 / 20 |
| Engine value | 0.5 / 0.65 / 0.8 / 1 |
Augment
Explosive Legerdemain
Sleight of Hand Augment: Ammo and Orbs pickups are turned into proximity mines that deal 1000 Damage with a 100% Status Chance.
| Stat | Rank 1 / 2 / 3 / max |
| Damage | 500 / 600 / 800 / 1000 |
| Proc Chance | 50 / 65 / 80 / 100% |
Hall of Mirrors
25
Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
| Stat | Rank 1 / 2 / 3 / max |
| DAMAGE | 5 / 10 / 15 / 20% |
| Duration | 10 / 15 / 20 / 25 s |
| Doppelgangers | 1 / 2 / 3 / 4 |
| Engine value | 90 / 90 / 60 / 45 |
Augment
Hall of Malevolence
Hall of Mirrors Augment: The damage of your doppelgangers is increased by 5% every time you kill an enemy.
| Stat | Rank 1 / 2 / 3 / max |
| Damage Increase | 2 / 3 / 4 / 5% |
Eclipse
25
(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage.
| Stat | Rank 1 / 2 / 3 / max |
| Duration | 10 / 15 / 20 / 25 s |
| Damage Reduction | 25 / 40 / 60 / 75% |
| Damage Increase | 50 / 100 / 150 / 200% |
Augment
Total Eclipse
Eclipse Augment: While active, allies within 15m benefit from Eclipse.
| Stat | Rank 1 / 2 / 3 / max |
| Range | 8 / 10 / 12 / 15 m |
Acquisition
Crafting
| Components · 4 | Credits | Build Time | Rush | Ingredients |
|---|---|---|---|---|
|
|
|
|||
|
|
|
|||
|
|
|
|||
|
|
— | — | — |
|