Mag
Take down your enemies with magnetic force. Mag alters magnetic fields to provide crowd control and strip enemy defenses. Few can resist her attraction or her repulsion.
Passive Ability
Nearby items gravitate toward Mag for easy collection.
Abilities (4)
Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.
Magnetize
50
(TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 4 m |
| Engine value | 6 |
| Duration | 10 / 12 / 13 / 15 s |
| Explosion Damage | 50 / 150 / 200 / 300 |
| Explosion Radius | 15 m |
| Damage Multiplier | 1.25 / 1.5 / 1.75 / 2 x |
| Damage / Second | 0 |
| Absorption Multiplier | 2 x |
| Absorb / Second | 10 / 15 / 20 / 25 |
| Shrapnel Damage | 200 / 300 / 400 / 500 |
| Damage Absorption | 10 / 15 / 20 / 25% |
| Angle | 120° |
Augment
Magnetized Discharge
Magnetize Augment: Recast on the target to detonate. Enemies hit have a —% chance to be disarmed. Passive: +—% Magnetize Range.
| Chance | — |
| Range | — |
Crush
100
Magnetize the bones of nearby enemies, causing them to collapse upon themselves.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 18 m |
| Damage | 800 / 1000 / 1250 / 1500 |
| Magnetized Damage | 800 / 1000 / 1250 / 1500 |
| Shield / Hit | 10 / 15 / 20 / 25 |
Augment
Fracturing Crush
Crush Augment: Crush gains +—% casting speed. The armor of surviving enemies decreases by 75% and they are unable to move for 7s.
| Stat | Rank 1 / 2 / 3 / max |
| Speed | — |
| Armour | 30 / 45 / 60 / 75% |
| Duration | 4 / 5 / 6 / 7 s |
Pull
25
Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.
| Stat | Rank 1 / 2 / 3 / max |
| RANGE | 25 m |
| DAMAGE | 100 / 125 / 150 / 300 |
Augment
Sapping Reach
Pull Augment: Steals up to 25 Energy from the target.
| Stat | Rank 1 / 2 / 3 / max |
| Energy | 10 / 15 / 20 / 25 |
Polarize
75
Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting Slash Status Effect.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 8 m |
| Duration | 5 s |
| Damage | 250 / 300 / 350 / 400 |
| Damage Multiplier | 1 / 1.5 / 2 / 2.5 x |
Augment
Shield Overload
Polarize Augment: Increases the time for the target's Shields to regenerate by 9s.
| Stat | Rank 1 / 2 / 3 / max |
| Shield Delay | 4 / 5 / 7 / 9 s |
Acquisition
Crafting
| Components · 4 | Credits | Build Time | Rush | Ingredients |
|---|---|---|---|---|
|
|
|
|||
|
|
|
|||
|
|
|
|||
|
|
— |
|