Chroma

Chroma

Unleash the draconic. Chroma employs Heat, Electricity, Toxin, and Cold to deal high damage while maintaining survivability. Soar with winged fury.

Vital Stats
Health 270370
Shield 270370
Armor 370370
Energy 175225
55%55% Armor DR 12 Mod Slots

Passive Ability

Wings sprout for an additional jump and bullet jump.

Abilities (4)

Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.

Spectral Scream

Exhale a deep breath of elemental destruction. Tap to cycle through elements, hold to cast. The chosen element applies to all of Chroma's abilities.

Stat Rank 1 / 2 / 3 / max
Strength 200 / 250 / 300 / 400
Strength 45 / 50 / 55 / 60
Strength 17 / 33.5 / 50 / 75
Strength 3 / 4 / 5 / 6
Strength 45
Strength 25 / 40 / 55 / 70
Drain / Second 4
Spread Range (Meters) 7 / 8 / 9 / 10
Engine value 0
Status Chance 100
Range 4 / 5 / 6.5 / 10
Range 15
Range 10
Augment Afterburn

Spectral Scream Augment: Upon deactivation, Chroma will launch an elemental projectile dealing Damage for each second the ability was active, to a maximum of Damage.

Proj Dps
Damage Cap

Elemental Ward

Energy50

Depending on Chroma's elemental alignment, an offensive area-of-effect is created. Chroma and its nearby allies are imbued with defensive energy.

Stat Rank 1 / 2 / 3 / max
Range 5 / 6 / 8 / 10
Range 6 / 8 / 10 / 12
Strength 1.5 / 2 / 2.5 / 3
Strength 0.8 / 1.2 / 1.6 / 2
Strength 0.6 / 1 / 1.4 / 1.8
Strength 0.24 / 0.28 / 0.36 / 0.4
Strength 0.8 / 1.2 / 1.6 / 2
Strength 25 / 50 / 75 / 100
Duration 10 / 15 / 20 / 25
Duration 10 / 15 / 20 / 25
Duration 3
Augment Everlasting Ward

Elemental Ward Augment: Allies that leave the radius will retain the effect for 100% of the remaining duration.

Stat Rank 1 / 2 / 3 / max
Duration Pct 50 / 65 / 80 / 100%

Effigy

Energy50

Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.

Stat Rank 1 / 2 / 3 / max
Strength 100 / 200 / 300 / 400
Strength 85 / 90 / 95 / 100
Strength 90 / 100 / 110 / 120
Strength 9 / 10 / 11 / 12
Strength 90 / 100 / 110 / 120
Drain / Second 3.5
Strength 1000 / 2000 / 4000 / 8000
Strength 500 / 600 / 700 / 800
Armor Reduction 50
Augment Guided Effigy

Effigy Augment: Cast and hold to make Effigy move to your aim point. Deals 4000 Damage/s and restores 5 Energy for each enemy in its path. Roars on arrival, stunning nearby enemies.

Stat Rank 1 / 2 / 3 / max
Dps 1000 / 2000 / 3000 / 4000
Energy 2 / 3 / 4 / 5

Vex Armor

Energy75

Chroma fortifies squad Armor when his Shields are damaged or he kills an enemy with a melee weapon. He increases squad Weapon Damage when he loses Health or he kills an enemy with a ranged weapon, double the effect on weak point kills.

Stat Rank 1 / 2 / 3 / max
DURATION 10 / 15 / 20 / 25 s
Radius 8 / 10 / 15 / 18 m
Armor Increase 200 / 250 / 300 / 350%
Damage Increase 200 / 225 / 250 / 275%
Armor Boost Per Melee Kill 7.5 / 10 / 12.5 / 15%
Damage Boost Per Ranged Kill 7.5 / 10 / 12.5 / 15%
Augment Vexing Retaliation

Vex Armor Augment: Taking 150 Damage will trigger a 9m burst. Shield damage will cause a Puncture Status effect while Health damage will cause a Blast Status effect.

Stat Rank 1 / 2 / 3 / max
Dmg Req 150
Radius 4 / 5 / 7 / 9 m

Acquisition

Platinum Price
375
Sell-back Credits
10,000

Crafting

Foundry · Blueprint
Chroma
Build25,000 Blueprint35,000 3d 50
Components · 4 Credits Build Time Rush Ingredients
Chroma Neuroptics
15,000 12h 25
350× Polymer Bundle 2× Neural Sensors 200× Plastids 1× Ember Neuroptics
Chroma Chassis
15,000 12h 25
2× Neurodes 900× Salvage 50× Plastids 1× Frost Chassis
Chroma Systems
15,000 12h 25
2× Argon Crystal 1× Neurodes 1× Saryn Systems 400× Oxium
Volt Neuroptics
15,000 12h 25
150× Alloy Plate 1× Neural Sensors 150× Polymer Bundle 500× Rubedo

Polarity Slots

Slot 0
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Slot 1
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Slot 2
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Slot 3
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Slot 4
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Slot 5
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Slot 6
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Slot 7
Slot 8
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Slot 9
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Slot 10
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Slot 11
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