Baruuk
Beware the fury of the truly patient. Baruuk boasts survivability and crowd control. Pushed beyond his restraint, he unleashes the storm within.
Passive Ability
Each projectile dodged, each enemy lulled or disarmed, erodes Baruuk's restraint and fuels the storm within. As Baruuk's restraint is diminished he becomes up to 50% more resistant to damage.
Abilities (4)
Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.
Desolate Hands
75
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 4 / 4 / 5 / 6 m |
| Number of Charges | 3 / 4 / 6 / 8 |
| Strength | 1 / 2 / 3 / 4 |
| Explosion Range | 3 m |
| Area Damage | 100 / 150 / 200 / 250 |
Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
| Stat | Rank 1 / 2 / 3 / max |
| Engine value | 1 / 1.5 / 2 / 3 |
| Angle | 120 / 130 / 150 / 180° |
Augment
Elusive Retribution
Elude Augment: Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by —% up to 6 stacks. Stacks last —s.
| Stat | Rank 1 / 2 / 3 / max |
| Val | — |
| Max | 3 / 4 / 5 / 6 |
| Duration | — |
Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.
| Stat | Rank 1 / 2 / 3 / max |
| Damage | 100 / 125 / 200 / 250 |
| Damage Reduction | 10 / 15 / 20 / 25% |
Augment
Reactive Storm
Serene Storm Augment: Desert Wind is granted +250% Status Chance and changes its damage type to match enemy weaknesses.
| Stat | Rank 1 / 2 / 3 / max |
| Percent | 100 / 150 / 200 / 250% |
Lull
50
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
| Stat | Rank 1 / 2 / 3 / max |
| Radius | 10 / 15 / 20 / 25 m |
| Duration | 2 / 3 / 4 / 5 s |
| Sleep Duration | 10 / 13 / 18 / 20 s |
Augment
Endless Lullaby
Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 100% of the remaining duration. Passive: +—% Lull Duration.
| Stat | Rank 1 / 2 / 3 / max |
| Percent | 25 / 50 / 75 / 100% |
| Bonus | — |
Acquisition
Crafting
| Components · 4 | Credits | Build Time | Rush | Ingredients |
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