Atlas
Enemies tremble before the brawler with fists as hard as stone. Atlas deals high damage. Command terrestrial elements that form the foundation of any battlefield.
Passive Ability
Becomes immune to Knockdown effects while on the ground.
Abilities (4)
Cast with the 1-4 keys. Damage, range, duration and energy cost scale with the mods you equip.
Tectonics
50
Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.
| Stat | Rank 1 / 2 / 3 / max |
| Damage | 150 / 300 / 450 / 600 |
| Health | 600 / 900 / 1200 / 1500 |
| Explosion Damage | 250 / 300 / 350 / 500 |
| Explosion Radius | 3 / 3 / 4 / 5 m |
| Damage Multiplier | 1 x |
| Engine value | 5 |
| Time Invulnerable | 1 / 2 / 3 / 4 s |
Augment
Tectonic Fracture
Tectonics Augment: Create up to 3 walls with 100% Health. Walls can no longer be turned into boulders.
| Stat | Rank 1 / 2 / 3 / max |
| Num Walls | 2 / 2 / 3 / 3 |
| Health Mult | 70 / 80 / 90 / 100% |
Petrify
75
Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
| Stat | Rank 1 / 2 / 3 / max |
| Stone Duration | 5 / 10 / 15 / 20 s |
| RANGE | 10 / 11 / 12 / 14 m |
| Rumbler Heal | 25 / 50 / 75 / 100% |
| Angle | 120° |
| Damage Vulnerability | 50% |
Augment
Ore Gaze
Petrify Augment: Petrified enemies are scanned into the Codex and have a 25% chance to drop additional loot when killed.
| Stat | Rank 1 / 2 / 3 / max |
| Chance | 10 / 15 / 20 / 25% |
Landslide
25
Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide. Install mods on the Landslide Fists to boost stats.
Stats not extracted.
Augment
Path of Statues
Landslide Augment: Leave a trail for —s that petrifies enemies for —s.
| Trail Duration | — |
| Stone Duration | — |
Rumblers
100
Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.
| Stat | Rank 1 / 2 / 3 / max |
| Duration | 15 / 20 / 30 / 45 s |
| Health | 500 / 750 / 1000 / 1200 |
| ARMOR | 50 / 150 / 250 / 500 |
| Damage | 200 / 250 / 350 / 500 |
| Speed Multiplier | 1 x |
| Explosion Damage | 500 / 750 / 1000 / 1250 |
| EXPLOSION RADIUS | 3 / 4 / 5 / 6 m |
| Stone Radius | 3 / 4 / 5 / 6 m |
Augment
Rumbled
Rumblers Augment: Atlas becomes a Rumbler with Rock Armor that grants Overguard and absorbs up to 300% of damage to Max Health.
| Stat | Rank 1 / 2 / 3 / max |
| Absorb | 200 / 235 / 265 / 300% |
Acquisition
Crafting
| Components · 4 | Credits | Build Time | Rush | Ingredients |
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